1. Echoneo
  2. Artwork [0,21]
  3. Prompt

Echoneo [0,21] Prompt: Prehistoric Art in Surrealism Style

This page reveals the detailed JSON prompt used to generate the Echoneo artwork Echoneo [0,21]. Serving as the precise blueprint for our AI collaborator, this prompt fuses the core concepts of Prehistoric Art with the distinct visual style of Surrealism. Explore the structured parameters below to understand the specific instructions behind this unique creative echo.

Artwork cover image for Echoneo [0,21]: Echoneo-0-21: Prehistoric Art depicted in Surrealism Art Style
Full Prompt JSON
{
"$schema": "https://goker.art/schemas/echoneo-prompt.schema.json",
"$id": "https://goker.art/schemas/echoneo-prompt.schema.json/instances/prehistoric-art-surrealism-01",
"$type": "echoneo-artwork-prompt/v1",
"artworkTitle": "Prehistoric Art depicted in Surrealism Style",
"conceptDefinition": {
"origin": "Prehistoric Art",
"coreThemes": [
"Survival",
"The Hunt",
"Ritual",
"Human relationship with large fauna",
"Primal energy"
],
"keySubjects": [
"Simplified human figures (hunters)",
"Large animals (e.g., bison, aurochs, deer)",
"Spears or primitive hunting tools",
"Cave walls or rocky landscape elements (as subject matter)"
],
"narrativeFocus": "Depict a group of simplified, active human figures engaged in hunting a large bison or similar prehistoric animal. Focus on the action and relationship between hunters and prey.",
"desiredEmotion": "A mix of ritualistic reverence, primal tension, and the importance of the hunt for survival.",
"symbolismHints": [
"Emphasize the size and power of the animal",
"Show coordination among hunters",
"Use repetitive patterns if suggesting ritual"
],
"references": [
"Cave paintings of Lascaux",
"Altamira cave art depictions of bison"
]
},
"styleDefinition": {
"origin": "Surrealism (Launched Paris, 1924, flourished 1920s-1940s AD, ongoing influence)",
"visualCharacteristics": [
"Exploration of dreams, the unconscious mind, and irrationality (influenced by Freudian psychoanalysis)",
"Juxtaposition of bizarre, unrelated objects or elements in unexpected contexts",
"Creation of dreamlike, hallucinatory, or uncanny scenes",
"Distortion of scale, natural laws, and reality",
"Two main tendencies: Veristic (hyperrealistic rendering of dreamlike scenes) and Abstract/Automatist (biomorphic shapes, automatic techniques)",
"Element of surprise, mystery, eroticism, and psychological depth",
"Interest in myth, metamorphosis, desire, and unlocking repressed thoughts"
],
"techniques": [
"Oil painting simulation (either highly detailed or abstract/automatist)",
"Automatism (drawing/painting without conscious control)",
"Frottage (rubbing), Grattage (scraping), Decalcomania (blotting)",
"Collage and Assemblage",
"Meticulous, academic rendering techniques applied to irrational subjects (Veristic)",
"Use of biomorphic (organic-like abstract) shapes (Abstract)"
],
"mediumSimulation": "Oil painting on canvas (simulating either Veristic detail or Abstract/Automatist application)",
"colorPalette": {
"description": "Highly variable. Veristic Surrealism often uses realistic, sometimes heightened or unnervingly lit colors to enhance the believability/strangeness of dream scenes. Abstract Surrealism may use brighter, symbolic, or more arbitrary colors (e.g., Miró's primaries).",
"keyColors": [
"(Veristic): Naturalistic but potentially intense blues, ochres, flesh tones, deep shadows.",
"(Abstract): Often primaries (Red, Blue, Yellow), Black, White, Earth tones."
]
},
"textureEmphasis": "Veristic: Typically smooth, highly finished surfaces emphasizing the realistic detail of unreal scenes. Abstract/Automatist: Can be more varied, showing brushwork, automatic lines, or even incorporating materials like sand.",
"compositionStyle": "Based on illogical or dreamlike associations and juxtapositions. Veristic style often uses deep, illusionistic perspective but populates it irrationally. Abstract/Automatist style frequently features biomorphic forms floating or interacting in ambiguous, flat, or undefined space.",
"references": [
"Salvador Dalí ('The Persistence of Memory')",
"René Magritte ('The Treachery of Images - Ceci n'est pas une pipe')",
"Max Ernst ('The Elephant Celebes', frottages)",
"Joan Miró ('Harlequin's Carnival', biomorphic abstracts)",
"Yves Tanguy (Dream landscapes)",
"Man Ray (Photographs, objects)",
"Giorgio de Chirico (Metaphysical Painting - precursor)"
]
},
"sceneContext": {
"lightingStyle": "Flat, even, bright lighting with no discernible source or shadows, typical of Egyptian art.",
"cameraView": "Strict profile or composite view, straight-on perspective, avoiding complex angles.",
"settingSuggestion": "A stylized representation of a cave interior or outdoor landscape, framed perhaps with simple geometric Egyptian borders or patterns."
},
"aiDirectives": {
"width": 1536,
"height": 1024,
"aspectRatio": "4:3",
"emphasize": [
"Composite view of figures",
"Strong outlines",
"Flat color application",
"Hierarchical scale (if applicable)",
"Formal arrangement of figures"
],
"avoid": [
"Realistic perspective",
"Atmospheric depth",
"Shading and blending of colors",
"Dynamic, fluid poses (use stiff Egyptian poses)",
"Realistic anatomy",
"Visible brushstrokes",
"1:1 aspect ratio"
],
"styleStrength": 0.85,
"negativePromptHints": [
"photorealistic",
"3D render",
"depth",
"perspective",
"shadows",
"impressionistic",
"sketchy"
]
}
}