Echoneo [20,0] Prompt: Dadaism in Prehistoric Art Style
This page reveals the detailed JSON prompt used to generate the Echoneo artwork Echoneo [20,0]. Serving as the precise blueprint for our AI collaborator, this prompt fuses the core concepts of Dadaism with the distinct visual style of Prehistoric Art. Explore the structured parameters below to understand the specific instructions behind this unique creative echo.
Full Prompt JSON
{"$schema": "https://goker.art/schemas/echoneo-prompt.schema.json","$id": "https://goker.art/schemas/echoneo-prompt.schema.json/instances/dadaism-prehistoric-art-01","$type": "echoneo-artwork-prompt/v1","artworkTitle": "Dadaism depicted in Prehistoric Art Style","conceptDefinition": {"origin": "Dadaism","coreThemes": ["Anti-Art / Rejection of Aesthetics","Irrationality / Absurdity","Chance / Randomness","Nonsense","Juxtaposition (illogical)","Protest (conceptual)"],"keySubjects": ["Randomly placed simple shapes","Illogically combined schematic figures/animals/objects","Fragmented forms","Geometric signs mixed with organic shapes randomly","Overlapping unrelated images","Simplified 'found object' shapes"],"narrativeFocus": "Depict a deliberately chaotic and nonsensical arrangement of simple, unrelated schematic shapes (like animal forms, geometric signs, handprints, basic tool shapes) scattered and overlapping across a rock surface, rendered with basic outlines in a cave-art style. The composition should feel random and reject any narrative or logical connection.","desiredEmotion": "Absurdity, Chaos, Irrationality, Nonsense, Playful Disruption","symbolismHints": ["Emphasize random placement and orientation of shapes","Juxtapose familiar (but simplified) shapes in illogical combinations","Use extensive overlapping to create visual chaos","Avoid any discernible pattern, symmetry, or order"],"references": ["Jean Arp's 'Collage Arranged According to the Laws of Chance' (concept)","Kurt Schwitters' 'Merz' collages (concept of fragmented assemblage)","Dada photomontage (concept of illogical juxtaposition)"]},"sceneContext": {"lightingStyle": "Flat, indeterminate lighting, as appropriate for the intended Prehistoric style.","cameraView": "Direct, chaotic view emphasizing the random arrangement and lack of a clear focal point, mimicking the flatness of cave paintings.","settingSuggestion": "A rough, textured surface simulating a natural cave wall, reflecting the intended Prehistoric style."},"aiDirectives": {"width": 1536,"height": 1024,"aspectRatio": "4:3","emphasize": ["Composite view of figures","Strong outlines","Flat color application","Hierarchical scale (if applicable)","Formal arrangement of figures"],"avoid": ["Realistic perspective","Atmospheric depth","Shading and blending of colors","Dynamic, fluid poses (use stiff Egyptian poses)","Realistic anatomy","Visible brushstrokes","1:1 aspect ratio"],"styleStrength": 0.85,"negativePromptHints": ["photorealistic","3D render","depth","perspective","shadows","impressionistic","sketchy"]},"styleDefinition": {"origin": "Prehistoric Art (Global, primarily Upper Paleolithic cave art, c. 40,000 - 10,000 BCE)","visualCharacteristics": ["Focus on animal figures (bison, horses, deer, mammoths), often depicted with surprising naturalism and vitality","Human figures less common and typically abstract, schematic, or stick-like (distinct from more detailed animal portrayals)","Use of strong contour lines to define forms","Handprints (positive prints or negative stencils) and geometric signs (dots, lines, symbols)","Frequent overlapping of figures, suggesting different time periods or lack of unified composition","Occasional use of natural rock formations integrated into the shape of the animal","General absence of backgrounds, ground lines, or consistent perspective"],"techniques": ["Simulation of painting/drawing on cave walls","Using natural earth pigments (ochres, charcoal, manganese) possibly mixed with binders","Application by blowing pigment, dabbing, drawing with pigment chunks/charcoal","Simulation of engraving or incising lines into rock surface"],"mediumSimulation": "Cave wall painting simulation (using natural pigments and charcoal on rock surface)","colorPalette": {"description": "Limited palette derived from natural mineral pigments: earth ochres, charcoal, and manganese dioxide. Colors typically applied flatly or with rudimentary shading.","keyColors": ["Red Ochre","Yellow Ochre","Brown Ochre","Carbon Black / Manganese Black","White (Chalk/Kaolin - less common)"]},"textureEmphasis": "Rough, uneven texture inherent to the natural cave wall surface, often incorporated into the artwork. The paint/pigment itself may appear powdery or stained into the rock.","compositionStyle": "Figures often appear scattered, superimposed, or isolated across the cave surface without a clear compositional structure, ground line, or consistent scale. Arrangement seems opportunistic, utilizing wall contours rather than creating a unified scene.","references": ["Lascaux Cave paintings (France)","Chauvet Cave paintings (France)","Altamira Cave paintings (Spain)","Hand stencils from El Castillo Cave (Spain)","Cosquer Cave (France)"]}}