Echoneo [22,0] Prompt: Abstract Expressionism in Prehistoric Art Style
This page reveals the detailed JSON prompt used to generate the Echoneo artwork Echoneo [22,0]. Serving as the precise blueprint for our AI collaborator, this prompt fuses the core concepts of Abstract Expressionism with the distinct visual style of Prehistoric Art. Explore the structured parameters below to understand the specific instructions behind this unique creative echo.
Full Prompt JSON
{"$schema": "https://goker.art/schemas/echoneo-prompt.schema.json","$id": "https://goker.art/schemas/echoneo-prompt.schema.json/instances/abstract-expressionism-prehistoric-art-01","$type": "echoneo-artwork-prompt/v1","artworkTitle": "Abstract Expressionism depicted in Prehistoric Art Style","conceptDefinition": {"origin": "Abstract Expressionism","coreThemes": ["Abstraction / Non-representation","Gesture / Action Painting (conceptual)","Energy / Dynamism","Spontaneity / Automatism (process concept)","Raw Emotion (expressed through marks)","All-over Composition (conceptual)"],"keySubjects": ["Energetic lines","Drips / Splashes (represented by dots/marks)","Gestural marks","Overlapping lines and shapes (non-representational)","Dynamic patterns","Abstract forms"],"narrativeFocus": "Depict a non-representational composition focusing on energetic, seemingly spontaneous gestural marks, lines, and perhaps scattered dots (simulating drips/splashes), rendered with bold, primal strokes on a rock surface in a cave-art style. The emphasis should be on the raw energy of the mark-making process across the entire surface.","desiredEmotion": "Raw Energy, Dynamism, Spontaneity, Primal Action, Abstract Force","symbolismHints": ["Use dynamic, multi-directional, overlapping lines","Employ scattered dots or dashes to suggest energetic splashes","Create an 'all-over' feel where marks fill the space without a central focus","Ensure marks feel energetic and spontaneous, not controlled or geometric"],"references": ["Jackson Pollock's drip paintings (concept of all-over gesture)","Franz Kline's black and white works (concept of bold gestural marks)","Willem de Kooning's abstract works (concept of energetic layering)"]},"sceneContext": {"lightingStyle": "Flat, indeterminate lighting, as appropriate for the intended Prehistoric style.","cameraView": "Direct, flat view emphasizing the pattern and energy of marks across the entire surface, mimicking the flatness of cave paintings.","settingSuggestion": "A rough, textured surface simulating a natural cave wall, reflecting the intended Prehistoric style."},"aiDirectives": {"width": 1536,"height": 1024,"aspectRatio": "4:3","emphasize": ["Composite view of figures","Strong outlines","Flat color application","Hierarchical scale (if applicable)","Formal arrangement of figures"],"avoid": ["Realistic perspective","Atmospheric depth","Shading and blending of colors","Dynamic, fluid poses (use stiff Egyptian poses)","Realistic anatomy","Visible brushstrokes","1:1 aspect ratio"],"styleStrength": 0.85,"negativePromptHints": ["photorealistic","3D render","depth","perspective","shadows","impressionistic","sketchy"]},"styleDefinition": {"origin": "Prehistoric Art (Global, primarily Upper Paleolithic cave art, c. 40,000 - 10,000 BCE)","visualCharacteristics": ["Focus on animal figures (bison, horses, deer, mammoths), often depicted with surprising naturalism and vitality","Human figures less common and typically abstract, schematic, or stick-like (distinct from more detailed animal portrayals)","Use of strong contour lines to define forms","Handprints (positive prints or negative stencils) and geometric signs (dots, lines, symbols)","Frequent overlapping of figures, suggesting different time periods or lack of unified composition","Occasional use of natural rock formations integrated into the shape of the animal","General absence of backgrounds, ground lines, or consistent perspective"],"techniques": ["Simulation of painting/drawing on cave walls","Using natural earth pigments (ochres, charcoal, manganese) possibly mixed with binders","Application by blowing pigment, dabbing, drawing with pigment chunks/charcoal","Simulation of engraving or incising lines into rock surface"],"mediumSimulation": "Cave wall painting simulation (using natural pigments and charcoal on rock surface)","colorPalette": {"description": "Limited palette derived from natural mineral pigments: earth ochres, charcoal, and manganese dioxide. Colors typically applied flatly or with rudimentary shading.","keyColors": ["Red Ochre","Yellow Ochre","Brown Ochre","Carbon Black / Manganese Black","White (Chalk/Kaolin - less common)"]},"textureEmphasis": "Rough, uneven texture inherent to the natural cave wall surface, often incorporated into the artwork. The paint/pigment itself may appear powdery or stained into the rock.","compositionStyle": "Figures often appear scattered, superimposed, or isolated across the cave surface without a clear compositional structure, ground line, or consistent scale. Arrangement seems opportunistic, utilizing wall contours rather than creating a unified scene.","references": ["Lascaux Cave paintings (France)","Chauvet Cave paintings (France)","Altamira Cave paintings (Spain)","Hand stencils from El Castillo Cave (Spain)","Cosquer Cave (France)"]}}