Echoneo [26,0] Prompt: Postmodernism in Prehistoric Art Style
This page reveals the detailed JSON prompt used to generate the Echoneo artwork Echoneo [26,0]. Serving as the precise blueprint for our AI collaborator, this prompt fuses the core concepts of Postmodernism with the distinct visual style of Prehistoric Art. Explore the structured parameters below to understand the specific instructions behind this unique creative echo.
Full Prompt JSON
{"$schema": "https://goker.art/schemas/echoneo-prompt.schema.json","$id": "https://goker.art/schemas/echoneo-prompt.schema.json/instances/postmodernism-prehistoric-art-01","$type": "echoneo-artwork-prompt/v1","artworkTitle": "Postmodernism depicted in Prehistoric Art Style","conceptDefinition": {"origin": "Postmodernism","coreThemes": ["Appropriation / Pastiche (conceptual)","Irony / Playfulness","Eclecticism / Hybridity","Deconstruction","Skepticism towards Grand Narratives","Surface / Simulation (conceptual)"],"keySubjects": ["Juxtaposed schematic figures/symbols from different 'sources'","Fragmented simple forms","Mixing abstract marks with simple representational shapes","Schematic 'copies' of other simple drawings","Deliberately anachronistic or illogical combinations","Simplified 'kitsch' or pop culture icons"],"narrativeFocus": "Depict an eclectic and fragmented collection of simple schematic shapes, figures, or marks drawn in slightly different primitive manners (e.g., some stick-like, some geometric, some like animal drawings) juxtaposed or layered illogically across a rock surface in a cave-art style. The overall effect should suggest an ironic or playful combination of different 'primitive' visual languages, lacking unity.","desiredEmotion": "Ironic, Eclectic, Fragmented, Playful Disruption, Ambiguous","symbolismHints": ["Deliberately juxtapose unrelated simple forms or 'styles' within the primitive rendering","Use fragmentation and layering abruptly","Avoid creating a coherent scene or single visual style","Hint at 'copying' by repeating a simple shape with slight, crude variations"],"references": ["David Salle's paintings (concept of layering disparate styles/images)","Sherrie Levine's work (concept of appropriation)","Jeff Koons' work (concept of using kitsch/pop sources)"]},"sceneContext": {"lightingStyle": "Flat, indeterminate lighting, as appropriate for the intended Prehistoric style.","cameraView": "Direct, perhaps fragmented or layered view emphasizing the eclectic mix and lack of unity, mimicking the flatness of cave paintings.","settingSuggestion": "A rough, textured surface simulating a natural cave wall, reflecting the intended Prehistoric style."},"aiDirectives": {"width": 1536,"height": 1024,"aspectRatio": "4:3","emphasize": ["Composite view of figures","Strong outlines","Flat color application","Hierarchical scale (if applicable)","Formal arrangement of figures"],"avoid": ["Realistic perspective","Atmospheric depth","Shading and blending of colors","Dynamic, fluid poses (use stiff Egyptian poses)","Realistic anatomy","Visible brushstrokes","1:1 aspect ratio"],"styleStrength": 0.85,"negativePromptHints": ["photorealistic","3D render","depth","perspective","shadows","impressionistic","sketchy"]},"styleDefinition": {"origin": "Prehistoric Art (Global, primarily Upper Paleolithic cave art, c. 40,000 - 10,000 BCE)","visualCharacteristics": ["Focus on animal figures (bison, horses, deer, mammoths), often depicted with surprising naturalism and vitality","Human figures less common and typically abstract, schematic, or stick-like (distinct from more detailed animal portrayals)","Use of strong contour lines to define forms","Handprints (positive prints or negative stencils) and geometric signs (dots, lines, symbols)","Frequent overlapping of figures, suggesting different time periods or lack of unified composition","Occasional use of natural rock formations integrated into the shape of the animal","General absence of backgrounds, ground lines, or consistent perspective"],"techniques": ["Simulation of painting/drawing on cave walls","Using natural earth pigments (ochres, charcoal, manganese) possibly mixed with binders","Application by blowing pigment, dabbing, drawing with pigment chunks/charcoal","Simulation of engraving or incising lines into rock surface"],"mediumSimulation": "Cave wall painting simulation (using natural pigments and charcoal on rock surface)","colorPalette": {"description": "Limited palette derived from natural mineral pigments: earth ochres, charcoal, and manganese dioxide. Colors typically applied flatly or with rudimentary shading.","keyColors": ["Red Ochre","Yellow Ochre","Brown Ochre","Carbon Black / Manganese Black","White (Chalk/Kaolin - less common)"]},"textureEmphasis": "Rough, uneven texture inherent to the natural cave wall surface, often incorporated into the artwork. The paint/pigment itself may appear powdery or stained into the rock.","compositionStyle": "Figures often appear scattered, superimposed, or isolated across the cave surface without a clear compositional structure, ground line, or consistent scale. Arrangement seems opportunistic, utilizing wall contours rather than creating a unified scene.","references": ["Lascaux Cave paintings (France)","Chauvet Cave paintings (France)","Altamira Cave paintings (Spain)","Hand stencils from El Castillo Cave (Spain)","Cosquer Cave (France)"]}}